Germany · Frankfurt
Low-latency EU routes for SA:MP and MTA players. One location, consistent ping, no surprise region hops.
Chabka Hosting
Game servers run from BV DataCenter in Frankfurt, fronted by PletX AntiDDoS on every free and paid plan.
Facility
Same footprint for free and paid SA:MP / MTA — redundant power, cooling, and carrier uplinks under one roof.
Low-latency EU routes for SA:MP and MTA players. One location, consistent ping, no surprise region hops.
Redundant uplinks and peering keep packets moving even when a single transit path degrades.
Enterprise power and cooling so free and paid game nodes stay online through the day.
Controlled access, monitored halls, and isolated racks — your server files stay in a locked facility, not a home PC.
Protection
Every Chabka IP is shielded by PletX — adaptive, always-on mitigation built for game traffic, not just websites.
Attacks are scrubbed at the edge with no “flip the switch” delay. Your SA:MP or MTA port stays reachable.
Bidirectional analysis keeps false positives low so legitimate players and outbound queries are not blocked.
High-throughput filters with minimal latency impact — built for Tbps-scale floods without choking gameplay.
Automatic port learning and custom filters tuned for game protocols, included on free and paid plans alike.
Stack
Player traffic hits PletX first. Clean packets are forwarded into BV DataCenter, where your Chabka game node listens on its allocated IP and port.
Free and paid SA:MP / MTA servers share the same Frankfurt footprint and the same PletX shield — only resources and uptime rules differ by plan.
For live probes and incidents, see Status. For acceptable use of this network, see Terms of Service.